Unlocking game genres/types To unlock different game genres and types, you need to fulfill specific requirements using specific staff. Since the game keeps these secret from you, here’s a list containing criteria for unlocking most game genres and types.
![Kairosoft Kairosoft](/uploads/1/2/5/3/125381112/298092048.png)
Genre Employee Job Train in Sports Coder Jogging Exploration Coder Movie Martial Arts Director Movie Fantasy Writer Reading Virtual Pet Coder Pinball Samurai Writer Reading Dungeon Coder Game Romance Writer Reading Pirate Default RPG Writer Levelling Horror Writer Net Surf Word Director Lab Study Train Designer Stroll Animal Default Robot Default Airplane Coder Museum Conv, Store Coder Stroll Historical Default Book Store Sound Engineer Stroll Art Designer Movie Movies Writer Reading Game Co. Amazing Combinations Fantasy & RPG Virtual Pet & Action Virtual Pet & Online Sim Romance & Simulation Romance & Audio Novel Comedy & Trivia Horror & Action Horror & Audio Novel Word & Life Train & Simulation Animal & Life Robot & Shooter Conv. Store & Online Sim Historical & Action Bookstore & Simulation Comics & Simulation Comics & Life Movies & Simulation Movies & Audio Novel Game Co.
& Simulation Game Co. & Online Sim Game Co. Training methods play two important roles in the game. Firstly, they are the primary way in which to increase the stats of your employees, the other being leveling them up, which in turn results in better games being produced. You should always train you employees in the appropriate methods to maximize their stats. The second is to unlock new game genres and types, expanding the types of games you can play.
As will be explained below, when employees of particular jobs and levels are trained in specific methods, new game types and genres will be unlocked. Special character’s information and how to unlock them.
Mister X Description: A figure shrouded in mystery. How to unlock: Will be unlocked after you have a game sell more than 250,000 copies King Ackbar Description: A Middle Eastern oil baron. How to unlock: Will be unlocked after you have a game sell more than 1 million copies Grizzly Bearington Description: Left the woods looking for honey. How to unlock: Will be unlocked after getting 1st Grand Prize.
Learn about Kairosoft Co. Ltd, and find games, reviews, previews, cheats and more for games by Kairosoft Co. Ltd at GameSpot. These are Kairosoft PC games that are available, free to download, from the Kairosoft website (any link on left side of this page). Note that instructions for.
Can only be hired using Online Ad and above Chipman Z Force Description: Eats bananas peels and all. How to unlock: Will be unlocked after getting 3rd Grand Prize. Can only be hired using Hollywood Agent Kairobot Description: Thanks for finding me!
How to unlock: Will be unlocked after getting 5th Grand Prize. Can only be hired using Hollywood Agent. Job Types Coder Unlocking Condition: Initially available Coders are overall good staff and have an equal chance to add any type of development point to the current game. They excels in the debugging process and tend to remove more bugs than other staff. Writer Unlocking Condition: Initially available Writers are indespensable, as they are required to write new game proposals.
They have a tendency to add fun and creativity development points to the current game. Designer Unlocking Condition: Initially available Designers are very useful for the alpha phase of game development, when the graphics boost occurs. They have a tendency to add graphics and creativity development points to the current game. Sound Engineer Unlocking Condition: Initially available Sound Engineers are very useful for the beta phase of game development, when the sound boost occurs.
They have a tendency to add sound and creativity points to the current game. Director Unlocking Condition: Have one staff member reach level 5 of the Coder and Writer jobs Directors are excellent Coders and Writers, hence the unlocking conditions. They add more points to both fun and creativity during game proposals they write, and are thus highly recommended for writing new game proposals. They have a tendency to add fun and creativity points to the current game. Producer Unlocking Condition: Have one staff member reach level 5 of the Designer and Sound Engineer jobs The ultimate creative staff, Producers excel at all the visual and audio effects associated with your game. They are invaluable for the aplha and beta stage boosts, and ahve a tendency to add graphics, sound and creativity points to the current game. Hardware Engineer Unlocking Condition: Have one staff member reach level 5 of the Coder, Writer, Designer, Sound Engineer, Director and Producer jobs Hardware Engineers are the ultimate Coders and Writers., having stats that far surpass those of a Director.
However, their true worth lies in their ability to develop consoles for your company. You must have a hardware engineer in your staff in order to develop your own console. Hardware Engineers are most likely to add creativity points to the current game. Hacker Unlocking Condition: Have one staff member reach level 5 of the Coder, Writer, Designer, Sound Engineer, Director, Producer and Hardware Engineer jobs Hackers are THE ultimate job.
They excel in every area of game design, and are the most versatile staff with the highest stats. The only thing a hacker cannot do is develop a console. Hackers have very high rates of development point addition in all categories for the current game. Tip #1 When starting the game, you’re thrust into the gaming world with only two employees (and they kinda stink). First off, if you’re trying to become the next Nintendo within the games 20 years then you might wanna do a contract or two at first to get some extra money otherwise just go ahead and hire 1 or 2 people with word of mouth.
If you do a contract and get some extra money, hire using the magazine ad. Try to get a graphic designer and a music composer, depending on who you start out with. Now that you have a team of nerds ready to make games at your will, you can enter the gaming industry.
For a good starter combo use either trivia and history or table and reversi and develop for the PC. If you didn’t hire from the get go, you will have to outsource for graphics and sound Your first game won’t get great reviews but people will always buy it. If you hired people from the get go, you probaly unlocked some extra genres and types to play around with. Later on, the game will teach you about research data and gamedex and the game awards. Tip #2 Not having a lot of genres to choose from at the start of the game is hard and frustrating. That’s why Kairosoft lets us unlock more, mainly from training your workers. You get more genres from training workers.
The combinations to think about is are Job Title (i.e. Coder), Level, and the Training Method (i.e. This is always great to know and to have for ANY starter or veteran of this game. Tip #3 I would definitely recommend hiring some staff right at the beginning and getting a writer and a coder.
Once you these staff, start doing some contract work for pretty much the first year. It seems weird, but doing the contract work gets you valuable research points. From there, you’ll want to level up your writer to level 5 and your coder to level 4. Once you do this, then train your writer in reading. This should unlock the RPG, Simulation, Romance and Fantasy genres and types. This already gives you two amazing combinations (RPG + Fantasy and Simulation + Fantasy) to work with, and the extra money you get from contracts should allow you start making Budget+ games, which increases the quality and speed at which you makes games (ALWAYS develop using Budget+ if you can). Start off developing for the PC, and keep developing for the PC until the Game Kidd comes out, then switch to that.
That should cover you until you reach the second office, at which point you should have enough money to figure out the rest on your own. The best way to improve your sales (and your chances at GOTY) is to release your games at the same time as either Gamedex or Christmas (M12) to get a massive boost in sales.
To release around Gamedex, start developing your game around M3 W4 and for Christmas, start around M9 W2 (assuming you are developing using Budget +). You want to finish your games in M6 W4 and M11 W4 respectively, as your game will release the following week, and will coincide with the highest selling seasons.
One of the most commonly overlooked stats on staff is their stamina. Stamina determines how long a staff member will work before they go home. It also has a direct effect on how much training you can give them before they go home and recouperate. A staff member can have maximum stats, but if they can only work for 2 weeks before they go home, then they are not of much use. The special characters have the highest stamina bars out of all the staff you can hire, and prove to be invaluable as they can work for longer before tiring out.
Japanese mobile game developer Kairosoft burst onto the U.S. Scene in late 2010 with the smash-hit sim The title allows gamers to grow their own game development studio from a tiny indie making puzzle and trivia games for PCs into a massive operation capable of releasing its own game console. The game’s not-so-subtle jabs at the real-world game industry made it an instant cult-classic with core gamers.
To succeed players have to choose the right company to make consoles for – “Senga” and “Intendro” are two early-game choices. Players also must smartly match their game’s theme with the proper genre. I personally had a string of smash-hit motion-controlled romance games called “Love Touch” towards the end of my Game Dev Story career. Game Dev Story was the company’s first U.S.
Title and remains its biggest success. Kairosoft’s story extends back far further, however. Nearly 20 Years of Sims The truth is that Kairosoft is a much older company than most people think it is. The studio was formed in 1996 and its small team of nine has been making simple simulation games, first for PC and later for mobile phones, ever since. Kairosoft has released a steady string of sim titles onto the iOS App Store and Google Play Store since Game Dev Story became such a smash hit – 14 titles in just 22 months.
But the truth is that many of these titles, while new to English-speaking audiences, aren’t new at all. In the late 90s and early 2000s Japanese mobile phones were significantly more powerful than the brick-like Nokia handsets that were popular in the United States and Europe. Apple’s iPhone and high-end Android handsets have since closed the gap, but Japanese consumers enjoyed full-color, game-capable phones far earlier than the Western world.